<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Software testing mobile testing tutorials and videos</title>
	<atom:link href="https://www.softwaretestingmagazine.com/tag/mobile/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.softwaretestingmagazine.com</link>
	<description></description>
	<lastBuildDate>Fri, 09 Jan 2026 00:45:05 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	

<image>
	<url>https://www.softwaretestingmagazine.com/wp-content/uploads/favicon.png</url>
	<title>Software testing mobile testing tutorials and videos</title>
	<link>https://www.softwaretestingmagazine.com</link>
	<width>32</width>
	<height>32</height>
</image> 
	<item>
		<title>The Network is Part of the App Now: What Testers Keep Forgetting</title>
		<link>https://www.softwaretestingmagazine.com/knowledge/the-network-is-part-of-the-app-now-what-testers-keep-forgetting/</link>
					<comments>https://www.softwaretestingmagazine.com/knowledge/the-network-is-part-of-the-app-now-what-testers-keep-forgetting/#comments</comments>
		
		<dc:creator><![CDATA[Software Testing Magazine]]></dc:creator>
		<pubDate>Thu, 04 Dec 2025 17:29:49 +0000</pubDate>
				<category><![CDATA[Knowledge]]></category>
		<category><![CDATA[Software Testing Articles & Tutorials]]></category>
		<category><![CDATA[mobile testing]]></category>
		<guid isPermaLink="false">https://www.softwaretestingmagazine.com/?p=10872</guid>

					<description><![CDATA[<p>We test apps as if the network were a clean hallway. In reality, it is a crowded street, full of detours, temporary closures, and shifting traffic rules. Mobile users bounce between radio cells and Wi-Fi hotspots. Edge caches decide what to serve and where to route. Protocols and IP paths change under our feet. When a test (Android or else) passes in the lab then fails in the wild, the missing piece is often the pathway, not the code. Why test teams should center on static residential proxy The lab cannot mirror every path the internet will take, but it can get closer. A practical anchor is a static residential proxy. It gives you a stable, real consumer ISP address that behaves like a normal home user on the open web. That stability matters when CDNs, ad systems, and abuse defenses use per-IP rules, sticky sessions, and reputation. With a fixed address you can reproduce a tricky session, compare cache behavior over time, and check whether cookie scopes or edge keys bind to the client&#8217;s IP. Rotating addresses can be useful for scale tests, but a static endpoint is better for step-by-step debugging and for long runs that must keep the same identity. Put simply, proxy services help you model where a user is and how they look to upstreams. Geo testing becomes direct. Using a proxy lets you test alerting and backoff when those limits trip. It also helps you uncover cache keys that accidentally include the client IP, <a class="mh-excerpt-more" href="https://www.softwaretestingmagazine.com/knowledge/the-network-is-part-of-the-app-now-what-testers-keep-forgetting/" title="The Network is Part of the App Now: What Testers Keep Forgetting">[...]</a></p>
The post <a href="https://www.softwaretestingmagazine.com/knowledge/the-network-is-part-of-the-app-now-what-testers-keep-forgetting/">The Network is Part of the App Now: What Testers Keep Forgetting</a> first appeared on <a href="https://www.softwaretestingmagazine.com">Software Testing Magazine</a>.]]></description>
		
					<wfw:commentRss>https://www.softwaretestingmagazine.com/knowledge/the-network-is-part-of-the-app-now-what-testers-keep-forgetting/feed/</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
			</item>
		<item>
		<title>Testing of Mobile Game Across Multiple Platforms</title>
		<link>https://www.softwaretestingmagazine.com/knowledge/testing-of-mobile-game-across-multiple-platforms/</link>
		
		<dc:creator><![CDATA[Software Testing Magazine]]></dc:creator>
		<pubDate>Fri, 28 Nov 2025 15:54:50 +0000</pubDate>
				<category><![CDATA[Knowledge]]></category>
		<category><![CDATA[Software Testing Articles & Tutorials]]></category>
		<category><![CDATA[mobile testing]]></category>
		<guid isPermaLink="false">https://www.softwaretestingmagazine.com/?p=10838</guid>

					<description><![CDATA[<p>Mobile gaming just keeps growing. Everyone has a phone, and almost everyone plays something &#8211; whether it&#8217;s a quick puzzle game on their commute or some massive multiplayer battle that eats up their evening. Here&#8217;s the thing though, different phones behave differently. But your game still has to look great and run smoothly everywhere. This article&#8217;s going to walk through what actually matters when you&#8217;re testing mobile games across different platforms. Not the theoretical stuff &#8211; the real challenges teams face and how they&#8217;re solving them. We&#8217;ll look at what breaks most often, which testing approaches actually work, and where the industry&#8217;s headed next. Why Platform Testing Became Non-Negotiable Mobile games were once straightforward, but now the ecosystem is packed with dozens of manufacturers &#8211; each with its own screen sizes, resolutions, and chipsets that render graphics differently. The worst part? Players expect perfection regardless of what they&#8217;re using. They don&#8217;t care that you optimized for the top five devices. If the game stutters on their particular phone, they&#8217;re uninstalling and leaving a one-star review. It is also worth considering that some regional operators sell phones with modified Android builds that handle memory differently. This is rare, but sometimes it causes errors or crashes on such devices. That&#8217;s the reality now. You can&#8217;t just test on the devices you happen to own. The fragmentation&#8217;s too extreme. The Device Fragmentation Problem Android&#8217;s the obvious culprit here, right? Thousands of different devices, manufacturers doing whatever they want with the OS, hardware specs <a class="mh-excerpt-more" href="https://www.softwaretestingmagazine.com/knowledge/testing-of-mobile-game-across-multiple-platforms/" title="Testing of Mobile Game Across Multiple Platforms">[...]</a></p>
The post <a href="https://www.softwaretestingmagazine.com/knowledge/testing-of-mobile-game-across-multiple-platforms/">Testing of Mobile Game Across Multiple Platforms</a> first appeared on <a href="https://www.softwaretestingmagazine.com">Software Testing Magazine</a>.]]></description>
		
		
		
			</item>
		<item>
		<title>Open Source Android Testing Tools</title>
		<link>https://www.softwaretestingmagazine.com/tools/open-source-android-testing-tools/</link>
					<comments>https://www.softwaretestingmagazine.com/tools/open-source-android-testing-tools/#comments</comments>
		
		<dc:creator><![CDATA[Software Testing Magazine]]></dc:creator>
		<pubDate>Tue, 17 Jun 2025 12:00:17 +0000</pubDate>
				<category><![CDATA[Software Testing Tools]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[appium]]></category>
		<category><![CDATA[mobile testing]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[test automation]]></category>
		<guid isPermaLink="false">http://www.softwaretestingmagazine.com/?p=3252</guid>

					<description><![CDATA[<p>The shift towards mobile platforms is a strong trend currently and Android is the most widely adopted mobile OS with an estimated market share above 80% in 2014. You should naturally test all the apps developed for Android and a large number of open source testing tools and test automation frameworks have been developed to achieve this goal. This article presents a list of open source Android testing tools. For each tool you will get a small description of its features and pointers to additional resources that discusses the tool more in details. Feel free to suggest any additional open source Android software testing framework or resource that you think might be included in this article. Tools are listed by alphabetical order. A list of open source Android testing tools projects that are not active is also included at the end of the article. The open source Android software testing tools mentioned in this article are: Android Test Kit, AndroidX Test Libraries, Appium, AssertJ Android, AutomationCore, Barista, calabash-android, Cortado, Detox, Fastbot-Android, Green Coffee, Macaca, Magneto, MATE, Mobly, Monkey, Robolectric, RoboSpock, Robotium, UIAutomator, Selendroid, Spoon, Test Butler Updates June 17 2025: added Maestro, mobileperf; updated Magneto April 11 2023: added AndroidX Test Libraries, Detox, Fastbot-Android September 30 2019: added AutomationCore, MATE, Spoon November 30 2017: updated Android Test Kit; removed AndroidJUnit4, NativeDriver; added Barista, Cortado, Green Coffee, Macaca, Mobly January 24 2017: removed MonkeyTalk (acquired by Oracle); added AssertJ Android, Magneto, Test Butler AndroidX Test Libraries The AndroidX Test Library provides <a class="mh-excerpt-more" href="https://www.softwaretestingmagazine.com/tools/open-source-android-testing-tools/" title="Open Source Android Testing Tools">[...]</a></p>
The post <a href="https://www.softwaretestingmagazine.com/tools/open-source-android-testing-tools/">Open Source Android Testing Tools</a> first appeared on <a href="https://www.softwaretestingmagazine.com">Software Testing Magazine</a>.]]></description>
		
					<wfw:commentRss>https://www.softwaretestingmagazine.com/tools/open-source-android-testing-tools/feed/</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
		
			</item>
		<item>
		<title>Tips for Successful Hybrid Mobile Applications Testing</title>
		<link>https://www.softwaretestingmagazine.com/videos/tips-for-successful-hybrid-mobile-applications-testing/</link>
					<comments>https://www.softwaretestingmagazine.com/videos/tips-for-successful-hybrid-mobile-applications-testing/#comments</comments>
		
		<dc:creator><![CDATA[Software Testing Magazine]]></dc:creator>
		<pubDate>Mon, 14 Oct 2024 17:06:12 +0000</pubDate>
				<category><![CDATA[Software Testing Videos]]></category>
		<category><![CDATA[mobile testing]]></category>
		<category><![CDATA[test automation]]></category>
		<guid isPermaLink="false">https://www.softwaretestingmagazine.com/?p=9900</guid>

					<description><![CDATA[<p>Hybrid mobile applications, combining the best of both web and native technologies, are gaining popularity for their cost-effectiveness and faster development cycles. However, testing these applications presents unique challenges, particularly with WebViews. This presentation explores the reasons behind the rise of hybrid mobile applications, delve into the complexities of testing them, and provide practical techniques for reliably finding and debugging WebViews. Attendees also learn strategies to reduce flakiness in hybrid app testing, ensuring robust and reliable applications. You will get actionable insights and best practices to enhance your hybrid app mobile testing approach. Video producer: https://appiumconf.com/</p>
The post <a href="https://www.softwaretestingmagazine.com/videos/tips-for-successful-hybrid-mobile-applications-testing/">Tips for Successful Hybrid Mobile Applications Testing</a> first appeared on <a href="https://www.softwaretestingmagazine.com">Software Testing Magazine</a>.]]></description>
		
					<wfw:commentRss>https://www.softwaretestingmagazine.com/videos/tips-for-successful-hybrid-mobile-applications-testing/feed/</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
			</item>
		<item>
		<title>The Extensive Testing Behind RNG-based Games</title>
		<link>https://www.softwaretestingmagazine.com/knowledge/the-extensive-testing-behind-rng-based-games/</link>
		
		<dc:creator><![CDATA[Software Testing Magazine]]></dc:creator>
		<pubDate>Tue, 03 Sep 2024 06:56:12 +0000</pubDate>
				<category><![CDATA[Knowledge]]></category>
		<category><![CDATA[Software Testing Articles & Tutorials]]></category>
		<category><![CDATA[mobile testing]]></category>
		<guid isPermaLink="false">https://www.softwaretestingmagazine.com/?p=9788</guid>

					<description><![CDATA[<p>Random number generators (RNG) are one of the cogs in the multibillion-dollar gaming industry. Many of us will only see the fascinating result of game designs, some of which have been years in the making. If it wasn&#8217;t for cutting-edge technology and true innovators within the sector, then the development of the games wouldn&#8217;t be anywhere near as impressive as it&#8217;s been since the beginning of this century. RNG software ensures that each number selected is truly random. The obvious use case for this is casino gaming, but RNG is also implemented in video gaming. It&#8217;s not simply used to create random numbers; it&#8217;s also used to create a series of random outcomes. Casino games have been using RNG technology for over half a century. The first implementation occurred in video slot games in land-based casinos. However, as the iGaming industry was born and non-live dealer games emerged, such as virtual roulette and blackjack, a variety of casino games incorporated this technology. As the investment in this software grew into the millions, it rightly came under greater scrutiny and more rigorous testing. Below, we review what this looks like in practice. Testing RNG in casino gaming Few pieces of software carry the importance that RNG does in the casino gaming world. When the switch occurred from land-based companies to digital services, the most frequent question asked of those in the industry was how they could prove that the games they used were fair. In a casino, some measures counteract any <a class="mh-excerpt-more" href="https://www.softwaretestingmagazine.com/knowledge/the-extensive-testing-behind-rng-based-games/" title="The Extensive Testing Behind RNG-based Games">[...]</a></p>
The post <a href="https://www.softwaretestingmagazine.com/knowledge/the-extensive-testing-behind-rng-based-games/">The Extensive Testing Behind RNG-based Games</a> first appeared on <a href="https://www.softwaretestingmagazine.com">Software Testing Magazine</a>.]]></description>
		
		
		
			</item>
		<item>
		<title>Game Testing Best Practices</title>
		<link>https://www.softwaretestingmagazine.com/knowledge/game-testing-best-practices/</link>
		
		<dc:creator><![CDATA[Software Testing Magazine]]></dc:creator>
		<pubDate>Wed, 01 Nov 2023 06:27:57 +0000</pubDate>
				<category><![CDATA[Knowledge]]></category>
		<category><![CDATA[Software Testing Articles & Tutorials]]></category>
		<category><![CDATA[mobile testing]]></category>
		<guid isPermaLink="false">https://www.softwaretestingmagazine.com/?p=9159</guid>

					<description><![CDATA[<p>Gaming extends beyond attractive visuals and captivating plots. Ultimately, it hinges on the user experience, with smooth operation as a critical component achieved via testing. Lessons learned from conventional video game testing span numerous years. Author: William Westerlund However, we now face an emerging trend: crypto games. These innovatively merge gaming and blockchain technology. But how does testing adapt to this intersection of two diverse realms? Let&#8217;s explore! Old-School Gaming and the Crypto Frontier Testing in gaming isn&#8217;t just ticking boxes. It&#8217;s a complex dance of checking everything – from the basics to the tiny details – ensuring gamers get the best ride possible. Whether it&#8217;s the traditional realm of video games or the innovative sphere of crypto gaming, like the mBitcasino crypto jackpot, these methodologies remain relevant, albeit with unique nuances. But don&#8217;t sweat it; we&#8217;ll break down how the best practices from our beloved old-school games can help us navigate this new crypto playground. The Scope of Testing Defining the scope of testing is a foundational step in any testing endeavor. Traditional games prioritize functional testing to match game features with design intentions. The function of compatibility testing lies in assuring the smooth operation of games across different setups. Similarly, localization testing modifies them to suit an array of languages and cultures. On another note, crypto games give prominence to smart contract testing for secure game mechanics that reflect accuracy. Moreover, token integration tests bear great importance in validating seamless transactions using crypto tokens. While functional and compatibility <a class="mh-excerpt-more" href="https://www.softwaretestingmagazine.com/knowledge/game-testing-best-practices/" title="Game Testing Best Practices">[...]</a></p>
The post <a href="https://www.softwaretestingmagazine.com/knowledge/game-testing-best-practices/">Game Testing Best Practices</a> first appeared on <a href="https://www.softwaretestingmagazine.com">Software Testing Magazine</a>.]]></description>
		
		
		
			</item>
		<item>
		<title>Choosing the Right Mobile Automation Framework</title>
		<link>https://www.softwaretestingmagazine.com/knowledge/choosing-the-right-mobile-automation-framework/</link>
					<comments>https://www.softwaretestingmagazine.com/knowledge/choosing-the-right-mobile-automation-framework/#comments</comments>
		
		<dc:creator><![CDATA[Software Testing Magazine]]></dc:creator>
		<pubDate>Mon, 30 Oct 2023 14:05:16 +0000</pubDate>
				<category><![CDATA[Knowledge]]></category>
		<category><![CDATA[Software Testing Articles & Tutorials]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[appium]]></category>
		<category><![CDATA[mobile testing]]></category>
		<category><![CDATA[test automation]]></category>
		<guid isPermaLink="false">https://www.softwaretestingmagazine.com/?p=9156</guid>

					<description><![CDATA[<p>People who deal with the design of any mobile system sooner or later begin to ask the same questions. What specific test automation framework should I choose for mobile tests? Do I need to choose Espresso (for Android) or XCUI (for iOS), or should I consider a cross-platform tool (like the open source tool Appium)? What mobile software testing tools do other companies use? Which framework will fail less in the short term? Author: Nataliia Syvynska, TestMatick, https://testmatick.com/ The answer to all these questions cannot be formulated in one paragraph. The most effective way to find all the necessary explanations is to correctly divide the testing problem into several areas. Team Structuring The team structure in this context can be correlated with two types of work team building: Teams with mobile developers who are also responsible for the testing processes &#8211; creating unit tests, functional tests, integration tests, and UI. Project teams that have QA specialists whose main task is to check the quality of the application in terms of user interface, functionality, and overall performance. Let&#8217;s look at each group separately. So, teams of the first type, where software developers themselves create both the product and unit tests for it, usually use familiar tools. For example, it is convenient for any iOS developer to make software in Swift within the iOS ecosystem. Using a UI testing framework like XCUI fits perfectly into this list of working tools. An Android developer, in turn, will most likely prefer Kotlin-based Espresso tests. <a class="mh-excerpt-more" href="https://www.softwaretestingmagazine.com/knowledge/choosing-the-right-mobile-automation-framework/" title="Choosing the Right Mobile Automation Framework">[...]</a></p>
The post <a href="https://www.softwaretestingmagazine.com/knowledge/choosing-the-right-mobile-automation-framework/">Choosing the Right Mobile Automation Framework</a> first appeared on <a href="https://www.softwaretestingmagazine.com">Software Testing Magazine</a>.]]></description>
		
					<wfw:commentRss>https://www.softwaretestingmagazine.com/knowledge/choosing-the-right-mobile-automation-framework/feed/</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
			</item>
		<item>
		<title>Getting Started on IOS Automated Testing with XCUITests</title>
		<link>https://www.softwaretestingmagazine.com/videos/getting-started-on-ios-automated-testing-with-xcuitests/</link>
		
		<dc:creator><![CDATA[Software Testing Magazine]]></dc:creator>
		<pubDate>Wed, 31 May 2023 13:56:25 +0000</pubDate>
				<category><![CDATA[Software Testing Videos]]></category>
		<category><![CDATA[mobile testing]]></category>
		<category><![CDATA[test automation]]></category>
		<guid isPermaLink="false">https://www.softwaretestingmagazine.com/?p=8959</guid>

					<description><![CDATA[<p>This presentation discusses the role of iOS test automation, the XCUITest tool and how to get started with it. Automation Testing on iOS applications has been highly standardized by Apple. Apps undergo rigorous checks before they receive approval to appear on the App Store. It is imperative that iOS developers/testers build and maintain automation test cases to test apps that align with Apple&#8217;s regulations. They ensure that successive deployments of an app are working fine. For this, testers can use the XCUITest tool to ensure the quality more. XCUITest is a test automation framework that you can use for the UI testing of mobile apps and web applications on iOS devices such as iPads and iPhones. It is part of Apple&#8217;s testing framework. XCUITest was released by Apple in 2015 as part of the XCTest system built into XCode, Apple&#8217;s IDE (Integrated Developer Environment). Video producer: https://appiumconf.com/</p>
The post <a href="https://www.softwaretestingmagazine.com/videos/getting-started-on-ios-automated-testing-with-xcuitests/">Getting Started on IOS Automated Testing with XCUITests</a> first appeared on <a href="https://www.softwaretestingmagazine.com">Software Testing Magazine</a>.]]></description>
		
		
		
			</item>
	</channel>
</rss>
