Mobile software testing tutorials

4 Strategies for Android UI Testing

May 19, 2015 0

The user interface (UI) is an important part of the functionality of Android mobile apps, so you should be able to perform extensive UI tests. Google’s Mona El Mahdy has published has published on the Google Software Testing blog a post that presents four strategies to test Android UI, aiming to create UI tests that are both fast, reliable and easy to debug.

Mobile Games Testing Approaches

April 7, 2015 0

Testing mobile games requires particular approaches as they can be played on multiple devices and OS versions. In this article, Ville-Veikko Helppi discusses the different approaches for mobile game testing, as well as infrastructural and architectural aspects of this activity.

Mobile Testing: How to Maintain Your Devices

December 8, 2014 1

Maintaining the devices that your company provides for testing mobile applications is mandatory for the success of your mobile development projects. It is as important as the human resources of the company. Since modern emulation tools and cloud services don’t assure high quality of mobile applications, all portable devices such as smartphones and tablets should be maintained properly. This article explains how you can extend their lifespan.

MOET: Mobile End-to-End Testing

May 19, 2014 1

With a growing number of instrumented tools in the market, Mobile End-to-End Testing (MOET) uses a non-instrumentation approach, and extensive use of design patterns. MOET’s mobile device libraries are pluggable open-sourced components and only one language and test harness is needed for testing on diverse mobile platforms.

Using a Model Based Approach to Evaluate and Improve Mobile User Experience

March 17, 2014 0

2Q2U (Quality, Quality in use, actual Usability and User experience) is a specific model used to evaluate the quality of the User Experience (UX) of a mobile application. This article presents a way to use the model and step through the process of doing a real evaluation on the road to improving a mobile application’s usability and UX.

Overcoming 4 Challenges of Mobile App Testing

March 10, 2014 0

Mobile devices are now one of the major market for software. This article discusses the four main challenges of software testing concerning mobile applications: the variety of devices and operating systems; the performance of networks, the user interfaces; the limited amount of software testing tools targeting this area.

Developing a Model to Evaluate and Improve Mobile User Experience

February 11, 2014 2

A Model Based Approach To Evaluating and Improving Mobile User Experience was the first article of Philip Lew that introduced the context that creates the need for a model-based approach to evaluate mobile user experience. This article presents the concepts of the ISO 25010 model and 2Q2U (Quality, Quality in use, actual Usability and User experience).

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