Kobiton and GameDriver Offer Solution for Mobile Game Testing

Kobiton, a vendor of mobile testing solutions, and GameDriver, which provides automated testing frameworks for gaming and XR experiences, have forged a strategic partnership and integrated their software platforms in order to elevate the standards of mobile video game testing and quality assurance.

While the video game industry races toward automation, many developers still grapple with testing games manually. Kobiton and GameDriver offer a comprehensive solution for automated mobile game testing in the cloud or on-premises, providing developers with a one-stop shop for Android and iOS game testing. With the integrated platforms, setting up and implementing test automation becomes lightning-fast, enabling developers to hit the market quicker with fewer bugs. Furthermore, the partnership guarantees centralized support for developers.

A pivotal aspect of this partnership is the introduction of Kobiton’s Turbo Test Execution functionality. This feature empowers developers and QA teams to perform mobile automation tests on the same network as the device being tested. This innovation ensures optimal execution speed and minimizes latency, a critical factor for real-time game testing.

Kobiton is also releasing a deep integration with the GameDriver framework within its mobile testing and development platform. This integration grants testers the ability to upload and execute GameDriver tests to run on real devices. This integration is available via open beta today, and will be generally available in Q4.

1 Comment on Kobiton and GameDriver Offer Solution for Mobile Game Testing

Comments are closed.